SEASON 1 · EMBERFALL

SMASH CARDS

Collect. Forge your lineup. Conquer the ladder.

Real-Time Duels

Turn-based card combat, decided live over a persistent connection. Read your opponent, time your strongest card, and win the exchange.

RPS Advantage

Every card is Rock, Paper, or Scissors. Rock crushes Scissors, Scissors cut Paper, Paper covers Rock — win the type clash and your strike lands with the upper hand.

ORIGIN & Race Boosters

The ORIGIN tag on every card marks its race — Red, White, or Black. A Red origin always strikes for double damage, and Black overwhelms White ×2. Composition wins fights.

Rarity Rolls

Higher rarity adds a damage roll on top of raw stats. Bronze to Platinum, the rare pulls hit harder.

Two Ways to Win

Drop your rival's HP to zero — or outlast them until their cards run dry. Last fighter standing takes the match.

Collect & Scout

Pull from themed scout banners, each with its own pool and pity curve. The longer the dry streak, the closer the guaranteed rare.

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Forge Your Lineup

Pick up to 15 cards from your collection. Your lineup's combined strength sets your matchmaking bracket — balance power against synergy.

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Climb the Arenas

Win to earn rank points and ascend 16 rungs — from Bronze III to the Champion apex. Promotions pay out gems and coins; a shield guards your first slip.

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Season 1 · Emberfall

Earn XP every match across 50 tiers. The free track rewards everyone; unlock premium for the full haul — with a tier-50 gem rebate that keeps the loop turning.

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The Treasury Vault

Spend gems and coins on packs, offers, and premium unlocks. Personalized deals surface in your vault — every grant lands straight in your wallet.

Enter the Arena

Your lineup is waiting. The ladder is open. Forge your deck and claim the Champion rung.

Coming Soon